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Claudio Scheer
pddl-rpg-domain
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46f606c1e66c59ec147ad7227aea0423003e1988
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Created with Raphaël 2.2.0
4
Jun
8
Apr
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Fix the monster room in pb3.pddl
master
master
Use :disjunctive-preconditions
Main README review
Update main README.md with the result
Final PDF
Fix typpings
Changed example
Fix Table of Contents
Adjust image path
Add planner result for each problem
Remove .vscode
Finish paper description
Description of the scenarios
Separate the approach with goal from without goal
Finish description of actions
Description of the action drop_sword
Description of the action get_sword
Update the description of the action move
Stop search when the goal was reached
Block move when goal was reached
Change 'square' to 'room'
Change 'awake' to 'hug' the monster
Proposition of a problem with multiple heroes
Remove unnecessary requirements
Change or to and
Final solution to solve RPG problem
First approach to solve the problem
Add example of Tower of Hanoi in PDDL
Copy README and fig/* https://github.com/pucrs-automated-planning/pddl-formalization
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